Victory Station had gone up far more quickly than he had even hoped. Then again, it wasn't hard to convince his superiors to build it either. The mining colony below offered an excellent source of raw materials for the war effort. The ship graveyard offered alien tech that the eggheads in Earthdome had never guessed at before. The pretty little garden world was nice (and that massive coltan deposit they stumbled upon was helpful in building the station generators) but the mines and the tech were more than worth investing in this station. Besides, when the war was over, a presence could be strategically useful against the Narn or any of the other worlds in this area of space that may decide to act up. Having a place to do repairs and refits and cycle crew off all the zero grav ships... It was win-win on every front.
The Centauri being here (despite Captain Kallis' feelings about them) was, until recently, win-win also. They had taken possession of two other planets in the system, keeping them out of Dilgar hands. Reconnaissance had also found that the Centauri had stopped Dilgar attempts to dominate the shipping lines that all three races were already using. Of course, the Centauri would eventually attempt to do the same. They had already shown their commitment by constructing their own base over the primary planet of this system. They intended to be here for the long haul and that could present a long term problem.
The Dilgar had chosen their position well. They had possession of the local jumpgate and built the base they brought to defend it. They don't have the ships to stand up to us, but they want this jumpgate pretty badly. This system must be really important to them. But what did they hope to gain? We and the Centauri have captured the most useful worlds in this system. The Dilgar beat Earthforce here but instead of taking a planet and defending it, they chose the jumpgate. They either want to bring something here or take something away. Whatever it is, they would have to be stopped if for no other reason than because the Dilgar want it. Blockading the jumpgate has been much easier because of the reinforcements from Earth and the new Nova fighters from Victory. But how to crack that station of theirs? Maybe a few more Orestes fr...
The familiar beeping of VicCom broke his concentration. "This is Carstairs. Go."
The Station's female communications officer appeared on screen. "Sir, we have received word from Captain Gonzalez that two Dilgar capital ships are attempting to run the blockade. He has sent forces to deter them."
"Hmmm." Carstairs could see why Gonzalez was sending this message, but what good was it if he wasn't reporting a result? "Acknowledge his message and tell him that we await his report on the outcome. Carstairs out."
"Yes, sir."
As her image faded from view, Carstairs was possessed with a new though: this kid is some kind of butcher in the Captain's chair. Why is he so...insecure?
To be continued...
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